Bridge Tips - Play of the Cards, No. 6 - Playing in Teams

You are playing in the Swanmore Cup Teams of Four Knockout Competition. How do you play the following three hands?

1. You are declarer South, in a vulnerable contract of 3NT and the two of clubs has been led.  You duck.  East plays the King and returns a club.

                                              North
                         xxx   xx   AKQxxx   Ax

                                              South
                          AQx   AKJxx   xx   xxx

Answer: -
It looks as if you have three losers in clubs, but otherwise you probably have six tricks in diamonds and two Aces and two Kings to give you 3NT + 1. Looks fine. BUT THINK AGAIN! If the diamonds break badly, 4 - 1 ( a 30% chance) and you play off the Ace and King of Diamonds, you no longer have an entry to dummy to get to your fifth and sixth diamond after losing the fourth diamond. You then only have seven certain tricks and need the Queen of hearts to be with East, AND you need East to have three or less hearts - not very good odds. But if you play a small diamond at trick three, then provided the diamonds don't break 5 - 0 (a 4% chance), you can make five diamonds and the two Aces and two Kings. This is called a 'safety play'.

Playing in Teams matches is different from Duplicate, as overtricks really aren't important - they are only worth 20, 30 or 40 points a trick whereas a game or slam is worth 400 or more points. So you should look to see if you can make your contract, and if you can, then look to see if there is any way a bad split could stop you - and can you do anything about it? In duplicate, the emphasis is on making overtricks, so you don't tend to look at this aspect of the game - safety play. In the above example, the correct safe play only goes wrong on a 5 - 0 break, and you are trading 30 points for an overtrick against 500 points for a vulnerable game! But in Duplicate, this safety play would give you a bottom most of the time with only 3NT!


2. You are declarer South, in a contract of 6 Clubs and a spade has been led. The opposition have not bid so you have no clues.     

                                                North
                           AQx   Axx   xxx   KQTx

                                                South
                           Kxx   xx   AQJ   A9xxx

Answer: -
You have a certain heart loser and you can't do anything about it. So the contract should make provided the King of diamonds is with East. If it is with West, there's nothing you can do, so the hand looks fairly straight forward - take out trumps and then enter dummy twice to take the diamond finesse. BUT THINK AGAIN! What if East has four clubs to the Jack? Provided you DON'T play the Ace of clubs immediately, you can find out if West is void and then can finesse the Jack on the second round - though the A - 9. But if you had played the Ace to start with, East is always going to make his Jack. This is another example of a 'safety play'.


3. You are declarer South, in a contract of 4 Spades and a club has been lead.  You put up the King, which is taken by the Ace and a Club is returned. The opposition have not bid so you have no clues.
                                              
                                                 North
                           AKTx   Axx   Axxx   Kx

                                                South
                           Qxxx   xxx   KQJx   Qx

Answer: -
This looks fairly straight forward with only three losers - a couple of hearts and the Ace of clubs. But, having seen the previous two examples, you've probably spotted the 'safety play' this time. If the trumps break 4 - 1, then you can pick up the Jack if West has four to the Jack - PROVIDED you play the Queen first, not the Ace then the King. Obviously, if East has four to the Jack, you can't do anything about it.

SUMMARY

When you are playing in a 'Teams' event, the strategy in playing a contract is a bit different. You first look to see if you can actually make the contract. If it looks as if you can, you then look to see if any adverse breaks can cause problems - and whether there is a way of overcoming them, even if it means you may lose an overtrick. In a Teams event, it is much more important that you make the contract than you get an overtrick or two - quite different from pairs!